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hosting conflict

View Comments | This entry was posted on Sep 02 2010

There are some conflicts going on with my hosting at the moment so depending on how this goes the site may vanish for a day or two. everything is backed up so it shouldn’t be too big of a deal.

Still alive

View Comments | This entry was posted on Apr 19 2010

Work has consumed me a little bit past few days, but its good to have work again. I have been looking at overlord to see if I want to borrow anything from it as far as control schemes are anything. The story behind it is much more entertaining then I expected it to be. I think I need to scrap my minions in my first person RTS project and start again…too many issues with movement, attacking and what not entwined together. But that’s the point of prototyping right? see what works and throw away what doesn’t. I just have trouble with that letting go part.

First Person RTS redux

View Comments | This entry was posted on Mar 15 2010

So I’ve been messing around in the little bits of free time I have recently working a little on the idea I posted about awhile back. Here is an update of work so far. Forgive the crude models, I’m not an artist.

Event Sync ready

View Comments | This entry was posted on Mar 07 2010

The Event sync application is finally to a usable state. Unfortunately it still has some minor issues when goDaddy’s service hiccups but there is nothing I can do about that.

You can find it here:
event sync app

First Person RTS

View Comments | This entry was posted on Mar 02 2010

Player directly controls 1 elite type unit, anything else is only indirect control.

Player can take 5 different types of actions
1. move
2. attack
3. build
4. order
5. use buildings

So where do the other units come in? That would be using a building produces units.

For the bare bones version you have 4 different types of object
1. Leader unit tougher and stronger then others
2. Minion unit weak, expendable
3. Resource gathering building
4. Unit production building.

Minions would be able to do most of the things the leader can except order but do nothing unless told to do so. They can however be told to repeat tasks(like using the resource building repeatedly to get resources).

first draft of cost/stat structure for example purposes
Leader:
5 damage
25 health

Minion:
1 damage
5 health
1 resource to recruit

Recruiting Building
75 health
50 resource to build

Resource Gathering Building
1 resource per holds a max of 100
25 resource to build
30 health

Standard victory, rout (so you could have posthumous victories.)

** I know the specific numbers probably need some work but they are there to show relative values.

Event Sync nearly there

View Comments | This entry was posted on Feb 18 2010

So everything is fine except one thing. The Time. When the event gets sent to Google Calendar it is exactly three hours ahead. I think this may have to do with the fact that Palo Alto, where facebook is located, is three hours off from my time zone. Will have to get someone in a different time zone to test this.

Updating Event Sync

View Comments | This entry was posted on Feb 17 2010

So I’ve started work on the Event Sync facebook app some more last night and got up to creating a user interface displaying information about the events and including checkboxes so you could choose which ones to move to google calendar instead of it just changing everything. Unfortunately facebook and regular html forms are not behaving well together so I am not getting the information about which boxes were checked when I submit the form. So right now it looks better but does less then it did before.

Making Progress

View Comments | This entry was posted on Feb 08 2010

Got everything settled in location but moving broke some of my programs I’ve made. some libraries I was using didn’t like being moved off to a separate lib folder and other such things. Fixed Event Sync but the Game Map google gadget is still having issues.

Rebuilding site

View Comments | This entry was posted on Feb 07 2010

I’ve been in the process this weekend of moving my site and unfortunately had some database issues when I tried to back stuff up from it to move it. Since I didn’t have too much up yet I thought it would be easier to start over then try and get my previous free hosting’s backup utilities to work properly.

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